
This is done by feeding or healing them when required with a limited number of resources. The first takes place inside a train where the player must balance taking care of survivors that they have rescued. The Final Station consists of two types of gameplay. A single player side-scrolling sci-fi-horror title developed by Do My Best Games. The latest addition to catch my eye was The Final Station.

Without it, I wouldn’t have had the money or motivation to play many games. Usually, I would say this is a bad thing, but it perfectly pairs with the story and as long as you can shrug off the similar mechanics of each stop on the line, you’ll appreciate the story all the more.I love Game Pass on Xbox One. Cupboards and lockers can be looted revealing scraps which can be fashioned into ammo or medkits when back on the train, but this rinse and repeat nature of exploration begins to grind.


Enemies vary slightly, but after time you become accustomed to how to deal with each type. The mechanics of these levels can become a little repetitive as you clear out each landscape of buildings and underground tunnels. Outside of the train and you take on an almost Rick Grimes level of leadership, wielding any weaponry available to take out the shadow creatures while you hunt for supplies, piece together clues to what is going on and, hopefully, reach your destination. Similarly, the passengers will chat away about the state of the world, while you watch their health and hunger bars, stepping in when needed. Taking care of the train is simple and usually a case of tapping a button to bring down a meter to a safe level. Likely that this is a prelude to what’s to come, we’re then whisked away and take control of a train driver, who is watching the world slowly crumble around him. As the game opens, you take control of a character who is instantly killed by shadowy creatures with burning white eyes. On the other, a game that focuses so much on an end of the world scenario can’t help but shift that focus from the threat to the humans needing to withstand oncoming tragedy. On the one hand, lore within the game points to aliens in a sort of ‘body snatchers’ style plot. It’s hard to pinpoint exactly what The Final Station is about. I sat in the corner of a room as the sun traced a line behind me through the sky, leaving me in a pocket of darkness for the finale reveal which left me stunned. A story driven, pixel art adventure that plays with horizontal levels in mind, just suited the handheld.

I’m quite pleased I waited, to be honest, as the Switch seems like an ideal home for a game with this concept. A game that appealed to me on so many levels that I bought it several times on different platforms before finally playing it on Switch. Well before actually reaching The Final Station, I’d made up my mind about this one.
